Escape Room

Year
2026
Term
Term 4.2
Colour
Kikorangi
Levels
4
5
Code
ESCAPE
Learning Area

Mathematics & Statistics

Document outlining 2024/2025 Mathematics plan.

Note that levels 4 and 5 are intended to be two year programmes.

Description

Design and play your own escape room! You will design your escape room in groups or individually. The puzzles, riddles, and quests are up to you! Then we will play all of the escape rooms at the end.

Will your adventurers conquer a mythical labyrinth, a pirate’s adventure, a courageous quest, a challenging journey through history… or whatever else you have in mind?!

Your escape rooms will need to be able to be packed up at the end of every class. You will need to find materials from home, school, or that you bring in yourself to make your escape room.

Daniel will be there to support you in making your puzzles and designing all of the awesome features of your escape room!

Bring padlocks, boxes, cardboard, drawing tools, and other materials you think might be useful to inspire you and your team!

Note that if you would like to make a DnD campaign instead, that could be an option in this class.